Level Required Spell Description Skill **You can give up a skill to gain back a skill slot**
1 Concentrate Block out any and all noise and distractions and focus on one thing for 2 turns. Intelligence Level 1 skills require 1 skill slot
1 Tracking Follow cosmic traces of a living being if they’ve been in a space within the last 24 hours. Requires 1 bar of power. Intelligence
1 Commune Talk to the Universe and sense if great evil or goodness is present within a 30 foot radius. 1 bar of power Intelligence
2 Transfer Move small non-living objects from one place to another within a 60 ft radius. Requires 2 bars of power. Dexterity Level 2 skills require 2 skill slots
2 Blast Create an energy blast from your hands that takes down enemies. Uses 2 bars of power per blast. Each blast does D8 of damage. Strength **You can give up a skill to gain back a skill slot**
2 Illusion Make living creatures see you as you’d like for 2 turns. Requires 4 bars of power Intelligence
3 Teleportation Move your body between two places that you’ve been to before. Maximum 1 mile. Requires 6 bars of power. Dexterity Level 3 skills require 3 skill slots
3 Communication Speak to someone telepathically without others realizing until your power runs out or under you stop the conversation. Requires 6 bars of power. Intelligence **You can give up a skill to gain back a skill slot**
3 Inspiration Plant an idea in a living creature’s head. The idea will last for as long as your power bars hold out. Requires 4 bars of power per turn. Intelligence
4 Divine Intervention Ask the Universe for guidance and be granted a correct answer as to what will happen if you do something. You must say exactly what you wish to know. Requires 10 bars of power. Intelligence Level 4 skills require 4 skill slots
4 Future Vision See up to one minute in the future. Requires 10 bars of power. Intelligence **You can give up a skill to gain back a skill slot**
4 Death Bringer Kill one living thing instantly. Requires 16 bars of power; once done, your gauntlet will be tainted with darkness and must be replaced with a new one in order to perform any other spell. Strength

Image credit

Advertisements