Level Required Name of Ability Description Skill **You can give up a skill to gain back a skill slot**
1 Bluff Lie convincingly to a character about something outside of their line of sight. Charisma Level 1 skills require 1 skill slot
1 Calm Lower the tension in a room with a sound argument. You must be able to speak to do this; decreases the odds of a fight breaking out. Charisma
1 Find Spot the strongest/most threatening person in the room, even if they try and hide. Intelligence
2 Touch of Truth You can tell if someone is telling the truth or misleading you. Intelligence Level 2 skills require 2 skill slots
2 Concealment Hide small items or messages on your person where they won’t be discovered. Can’t be larger than the palm of your hand. Intelligence **You can give up a skill to gain back a skill slot**
2 Bargaining When trading, convince a character that what you’re offering is worth more/what they’re selling is worth less. Charisma
3 Slight of Hand Ability to move and hide items in your hand. Can be used for pick pocketing, stealing, poisoning etc. Intelligence Level 3 skills require 3 skill slots
3 Poisoning Find and create poisons from materials. Intelligence **You can give up a skill to gain back a skill slot**
3 Sense Motivation Sense what someone wants/is looking for. Intelligence
4 Disguise Completely disguise yourself until you choose to remove the disguise; no one but your party can recognize you. Intelligence Level 4 skills require 4 skill slots
4 Babel Understand any language for 3 turns. Intelligence **You can give up a skill to gain back a skill slot**
4 Master of Domain Convince enemies to work alongside you without hesitation for 3 turns. Charisma

 

 

Image Credit

Advertisements